The main antagonist in Detroit: Become Human is a character named Connor.
About the Game Detroit: Become Human
Detroit: Become Human is a narrative-driven video game developed by Quantic Dream and published by Sony Interactive Entertainment. The game is set in a future Detroit where androids, designed to serve humans, begin to develop emotions and a sense of consciousness, leading to conflicts between humans and androids.
The Main Antagonist
In Detroit: Become Human, the main antagonist is a character named Gavin Reed. Reed is a human detective working for the Detroit City Police Department. Throughout the game, Reed serves as a major obstacle for the android protagonists, often working against them and hindering their progress in uncovering the truth behind the rising android deviancy.
Gavin Reed's Role as the Antagonist
Gavin Reed is portrayed as a cynical and hostile character who harbors a strong prejudice towards androids. He represents the anti-android sentiment prevalent in the human society within the game. Reed's actions and attitudes contribute to the difficult challenges faced by the android characters as they navigate a world that views them as mere machines.
Interactions with Protagonists
Throughout Detroit: Become Human, players control various android characters, each with their own storyline and set of challenges. As the main antagonist, Gavin Reed frequently crosses paths with the player-controlled androids, creating tense and confrontational moments that drive the narrative forward.
Reed's investigations and efforts to undermine the android protagonists force players to make difficult decisions and navigate moral dilemmas as they strive to achieve their goals while avoiding detection and harm at Reed's hands.
Impact on the Storyline
Gavin Reed's presence in Detroit: Become Human adds depth and complexity to the game's narrative. His character embodies the systemic oppression and discrimination faced by the android population, highlighting themes of prejudice, power dynamics, and ethical choices.
By serving as a formidable adversary to the protagonists, Gavin Reed's actions and motivations contribute to the tension and stakes of the plot, challenging players to confront the consequences of their decisions and the broader implications of the conflict between humans and androids in the game world.
Conclusion
In Detroit: Become Human, Gavin Reed emerges as a central figure whose antagonistic role shapes the experiences of players and the outcomes of the game's branching storylines. Through his character, the game explores themes of identity, morality, and social justice, inviting players to delve into complex ethical dilemmas and navigate a world on the brink of revolution.