What are the different unit types and their roles?

In Total War: Warhammer series, unit types include infantry, cavalry, and artillery. Infantry units are the backbone of armies, capable of engaging in melee combat. Cavalry units are fast-moving and used for flanking and rapid attacks. Artillery units provide ranged support, capable of dealing damage from a distance.

Lord Units

Lord units are powerful leaders that command your armies in Total War: Warhammer. They are skilled warriors with unique abilities and exceptional combat prowess. Lords can inspire your troops, provide strategic bonuses, and lead the charge into battle. Each Lord belongs to a specific faction and brings their own strengths and weaknesses to the battlefield. Some lords are spellcasters while others excel in melee combat or ranged attacks. They are essential for rallying your forces and shaping the outcome of battles.

Hero Units

Hero units are elite warriors or spellcasters that support your armies in various ways. Heroes can bolster your troops' morale, disrupt enemy formations, assassinate enemy characters, or provide magical support in battles. They are highly versatile units that can turn the tide of engagements with their unique abilities. Heroes can also be used for scouting, performing important missions on the campaign map, or leading smaller forces on independent tasks. Each hero type serves a specific role and contributes to the overall effectiveness of your army.

Infantry Units

Infantry units form the backbone of your armies in Total War: Warhammer. They consist of a variety of troops, ranging from frontline warriors to elite shock infantry. Infantry units are crucial for holding the line, engaging enemy forces in close combat, and capturing key objectives on the battlefield. Each infantry unit has its own strengths and weaknesses, such as armor piercing capabilities, high defense, or superior melee attack. Infantry units can be specialized for different roles, such as holding the line, flanking maneuvers, or engaging large creatures and monsters.

Cavalry Units

Cavalry units in Total War: Warhammer are fast-moving and highly mobile forces that excel at hit-and-run tactics, flanking maneuvers, and disrupting enemy formations. They can quickly outmaneuver slow infantry units and exploit weaknesses in the enemy's lines. Cavalry units come in various forms, including light cavalry for scouting and harassment, heavy cavalry for crushing charges, and shock cavalry for breaking enemy formations. Cavalry units are especially effective against ranged units and artillery, as they can quickly close the distance and engage vulnerable targets.

Artillery Units

Artillery units provide long-range fire support in Total War: Warhammer. They can bombard enemy positions from a distance, break up enemy formations before they close in, and target high-value enemy units with devastating firepower. Artillery units include catapults, cannons, bolt throwers, and steam tanks, each with their own strengths and weaknesses. They are essential for softening up enemy defenses, disrupting enemy movements, and creating openings for your infantry and cavalry to exploit. Proper positioning and effective use of artillery can turn the tide of battles in your favor.

Missile Units

Missile units are ranged troops armed with bows, crossbows, guns, or magical projectiles in Total War: Warhammer. They provide ranged fire support, engage enemy units from a distance, and target high-priority enemy targets. Missile units can be used to whittle down enemy forces before engaging in melee combat, disrupt enemy formations, or provide cover for your advancing troops. They are especially effective against lightly armored units, flying units, and enemy heroes. Missile units come in different forms, such as archers, handgunners, and artillery crews, each with their own strengths and weaknesses.

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